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Steinmetz, Andrew, 1816-1877

"The Gaming Table - Volume 2"

' This injunction rivets his
attention, and doubtless, like other wise people destined to be
deceived, he feels quite sure that nobody can 'take him in.' In
this satisfactory condition for the operation on both sides, you
flourish the card so as just to reach the level of the top of
your hat (if you wear an Alpine scolloped, so much the better),
and then, bringing down the card, rapidly strike it on the pack
twice, uttering the words one, two, at each stroke; but, on the
third raising of the card, leave it on the top of your hat,
striking the pack with your hand--with the word three. Then
request the party to look for the six of hearts in the pack, and
he will surely find it, to his amazement.
This trick may be performed in a drawing-room, if the operator be
seated, dropping the card behind his back, especially in an easy-
chair.


****End of The Project Gutenberg Etext of Andrew Steinmetz's****
**********The Gaming Table: Its Votaries and Victims***********
Volume #2


Pages:
373 374 375 376 377 378 379 380 381 382 383 384 385
akwarystyka
Akwarystyka, akwarystyka
Kody Do Gier
Kody Do Gier
drukarnia wielkoformatowa
Szybka drukarnia
drukarnia cyfrowa
Barwa - drukarnia cyfrowa
meble dla dzieci
meble dla dzieci