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Steinmetz, Andrew, 1816-1877

"The Gaming Table - Volume 2"

The cards were dealt at option
by
fours, threes, or twos, to the number of twelve, which was the
hand--'discarding' being allowed; but both the dealer and he that
led were OBLIGED to discard at least one card, let their game be
ever so good. When the cards were played out, each counted his
tricks; and he that had most reckoned 10 for winning the cards;
if the tricks were equal, neither reckoned at all. He who,
without playing (that is, according to the various terms of the
game), could reckon up 30 in hand, when his antagonist reckoned
nothing, scored 90 for them; this was called a repic; and all
above 30 counted so many,--32 counting 92, and so on. He who
could make up 30, part in hand and part by play, before the other
made anything, scored 60; this was called a pic.
The game was also played as pool precisely according to the rules
briefly sketched as above, the penalty for losing being a guinea
to the pool.
Piquet required much practice to play it well. It became so
great a favourite that, by the middle of the 18th century, the
meanest people were well acquainted with it, and 'let into all
the tricks and secrets of it, in order to render them complete
sharpers.


Pages:
262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286
akwarystyka
Akwarystyka, akwarystyka
Kody Do Gier
Kody Do Gier
drukarnia wielkoformatowa
Szybka drukarnia
drukarnia cyfrowa
Barwa - drukarnia cyfrowa
meble dla dzieci
meble dla dzieci