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Steinmetz, Andrew, 1816-1877

"The Gaming Table - Volume 2"

The procedure is curious
enough, termed 'the art of telling fortunes by dice.'
Three dice are taken and well shaken in the box with the left
hand, and then cast out on a board or table on which a circle is
previously drawn with chalk; and the following are the supposed
predictions of the throws:--
Three, a pleasing surprise; four, a disagreeable one; five, a
stranger who will prove a friend; six, loss of property; seven,
undeserved scandal; eight, merited reproach; nine, a wedding;
ten, a christening, at which some important event will occur;
eleven, a death that concerns you; twelve, a letter speedily;
thirteen, tears and sighs; fourteen, beware that you are not
drawn into some trouble or plot by a secret enemy; fifteen,
immediate prosperity and happiness; sixteen, a pleasant journey;
seventeen, you will either be on the water, or have dealings with
those belonging to it, to your advantage; eighteen, a great
profit, rise in life, or some desirable good will happen almost
immediately, for the answers to the dice are said to be fulfilled
within nine days. To throw the same number twice at one trial
shows news from abroad, be the number what it may. If the dice
roll over the circle, the number thrown goes for nothing, but the
occurrence shows sharp words impending; and if they fall on the
floor it is blows.


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