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Steinmetz, Andrew, 1816-1877

"The Gaming Table - Volume 2"


(Meaning the best and worst that fall in that list).
'When C or D deals, they must be taken up thus:--
1. A good card. 2. A bad card.
3. A good card. 4. A bad card.
'By this rule it is plain that the best cards fall to A and B
every deal. How is it possible, therefore, that C and D should
ever win a game without permission? But it would be deemed ill
policy, and contrary to the true interest of A and B, to act thus
every deal. I will, therefore, suppose it is practised just when
they please, according as bets happen in company; though the rule
with gamesters, in low life, is at the first setting out to
stupify you with wine and the loss of your money, that you may
never come to a perfect understanding of what you are doing. It
may be truly said that many an honest gentleman has been kept a
month in such a condition by the management and contrivance of a
set of sharpers.
'Now you may imagine it not in the power of A and B to cause the
tricks to be taken up after the manner aforesaid: there is
nothing so easy nor so frequently practised, especially at Three
poll One; for in playing the cards the confederates will not only
take care of their own tricks, but also of yours, for the cards
may be so played, and shoved together in such a manner, as will
even cause you to take them right yourself; and if a trick should
lie untowardly on the table, A or B will pay you the compliment
of taking it up for you, and say--"Sir, that's yours.


Pages:
32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
akwarystyka
Akwarystyka, akwarystyka
Kody Do Gier
Kody Do Gier
drukarnia wielkoformatowa
Szybka drukarnia
drukarnia cyfrowa
Barwa - drukarnia cyfrowa
meble dla dzieci
meble dla dzieci